Curios



From The Developer
"'Curios is a flexible and expandable accessory/equipment API for users and developers. The purpose is to provide functionality for developers to add extra accessory/equipment slots in a convenient and compatible manner, as well as to give users the ability to configure these slots to their preferences. By default, Curios does not add any content except for an inventory GUI.'"

Features
Curios very simply provides additional expandable inventory equip slots for new types of gear.

Expandability

New equipment slots can be made and managed easily through an identifier registry. Identical identifiers will be merged together to avoid functional redundancies and provide maximum compatibility to potential items, while unique identifiers can still be used to mark special types when appropriate.

Clean UI
Slots are only made on-demand. There are no slots included by default, all slots are created only as needed. This reduces instances where one or more superfluous slots are present without any suitable items to go into the slot.

Customization
Slots are completely customizable and manipulable. Slots can have custom backgrounds, different sizes, and can even be disabled or hidden by default.

Easy Integration
Potential curios are selected through the vanilla tag system, which means that categorizing items into curio types is as easy as creating a .json file in the data/curios/tags folder. Items can be categorized into as many curio types as you want as long as they're tagged in the appropriate files, and these settings can even be overridden entirely.

Full Use Compatibility
Mending and Curses will work with all applicable items equipped in the curio slots. There are also various minor features for developers that make it simpler to integrate their current items or mechanics into the curio system.

Centralized GUI
Curios comes with its own GUI accessible from the inventory that shows all of the available slots to a player. This allows players to see all of the extended equipment slots in a central location without needing to access different inventory GUIs.  

